
Human Realm · Levy · Starting troop
Militia
Dirt-cheap swarm fodder — win by sheer numbers.
Swarm · cheap bodies, fast
Stats
- Health
- 34
- Damage
- 6per hit
- Damage per second
- 10
- Attacks every
- 0.6s
- Range
- Meleereach 32
- Move speed
- 64
- Sight
- 200how far it spots a foe
- Population
- 1of the army cap
- Raise
- 300gold, in battle
- Armory
- Starteryours from the first match
These are the Militia's own figures, the ones the Armory prints. In battle the Human Realm's trait is added on top: +45% health · +33% damage. Range, reach and speed are in the battlefield's own units.
Special powers
None. The Militia fights on its figures alone — nothing in its data bends a rule.
Strong and weak
Strong: Costing nothing.
Weak: Anything 1-on-1.
As a levy troop, it deals extra damage to Cavalry (×1.3) troops.
Cavalry (×1.35), Beast (×1.3) and Siege (×1.2) troops deal extra damage to it.
Raising it
The Militia comes out of its own spawner, which your Builder raises for 300 gold in the middle of a battle. Once it stands it musters a Militia every 6.4 seconds by itself, and levelling it shortens that — to 4.6 seconds at level 2.
Upgrades cost 150 gold to level 2 and 750 gold to level 3. Every level also makes the troops it musters hit harder and last longer.
It is one of the five troops the Human Realm roster opens with, so it is yours from the first match — no unlocking.
Other Levy troops
Every other levy troop in the game, cheapest to raise first. See all Levy troops.
| Troop | Kingdom | Raise | Health | Damage | Range | Speed |
|---|---|---|---|---|---|---|
| Skeleton | Undead | 250 | 28 | 6 | Melee | 60 |
| Conscript | Orcs | 350 | 40 | 6 | Melee | 58 |
| Gleaner | Fallen | 350 | 51 | 8 | Melee | 74 |
| Gnoll | Beasts | 350 | 35 | 7 | Melee | 76 |
| Grunt | Orcs | 350 | 33 | 7 | Melee | 66 |
| Stoker | Overwound | 350 | 53 | 7 | Melee | 70 |
| Ashigaru | Dynasty | 400 | 38 | 6 | Melee | 66 |
| Clan Miner | Dwarves | 400 | 47 | 7 | Melee | 50 |
| Shambler | Undead | 400 | 76 | 7 | Melee | 38 |
| Thornguard | Elves | 400 | 38 | 6 | Melee | 66 |
| Thrall | Damned | 400 | 56 | 9 | Melee | 72 |
| Penitent | Damned | 450 | 70 | 9 | Melee | 66 |
| Rivetman | Overwound | 450 | 59 | 8 | Melee | 64 |
| Scrapling | Fallen | 450 | 57 | 9 | Melee | 70 |
| Soldier | Dynasty | 500 | 53 | 9 | Melee | 62 |
| Footman | Dwarves | 550 | 64 | 9 | Melee | 60 |
| Spearman | Humans | 600 | 48 | 7 | Melee | 58 |
| Sergeant | Humans | 1,000 | 102 | 11 | Melee | 54 |
More Human Realm troops
- Spearman
- Sergeant
- Archer
- Crossbowman
- Longbowman
- Halberdier
- Knight
- Lancer
- Cataphract
- Duelist
- Cleric
- Banneret
- Chaplain
- Stormcaller
- Inquisitor
- Templar
- Paladin
- War Priest
- Royal Guard
- Siege Tower
- Mangonel
- Trebuchet
- Valkyrie
- Seraph
- Titan
The Human Realm page has all 26 of them side by side, with the kingdom's powers.
