
Human Realm · Elite · Signature
Paladin
Holy tank — self-heals; 35% armor; relentless.
Frontline · holds the line
Stats
- Health
- 145
- Damage
- 14per hit
- Damage per second
- 17.5
- Attacks every
- 0.8s
- Range
- Meleereach 38
- Move speed
- 80
- Sight
- 210how far it spots a foe
- Population
- 3of the army cap
- Raise
- 2,450gold, in battle
- Armory
- 1,450gold, to unlock
These are the Paladin's own figures, the ones the Armory prints. In battle the Human Realm's trait is added on top: +45% health · +33% damage. Range, reach and speed are in the battlefield's own units.
Special powers
- Armour. Takes 35% less damage from every blow that does not ignore armour.
- Regeneration. Heals 6 health a second.
Strong and weak
Strong: Front line, attrition.
Weak: Pierce, curse, spears.
As an elite troop, it deals extra damage to Shock (×1.25) troops.
Caster (×1.2) troops deal extra damage to it.
Raising it
The Paladin comes out of its own spawner, which your Builder raises for 2,450 gold in the middle of a battle. Once it stands it musters a Paladin every 1 minute 36 seconds by itself, and levelling it shortens that — to 1 minute 5 seconds at level 2 and 41.6 seconds at level 3.
Upgrades cost 1,500 gold to level 2 and 6,900 gold to level 3. Every level also makes the troops it musters hit harder and last longer.
Before it can be raised at all it has to be unlocked in the Armory, for 1,450 gold — gold carried between battles, earned by fighting them.
Other Elite troops
Every other elite troop in the game, cheapest to raise first. See all Elite troops.
| Troop | Kingdom | Raise | Health | Damage | Range | Speed |
|---|---|---|---|---|---|---|
| Warlord | Orcs | 2,450 | 120 | 16 | Melee | 80 |
| Warden | Dwarves | 2,500 | 219 | 10 | Melee | 62 |
| War Maiden | Elves | 2,550 | 123 | 16 | Melee | 86 |
| War Priest | Humans | 2,550 | 142 | 15 | Melee | 78 |
| Templar | Humans | 2,600 | 110 | 12 | Melee | 72 |
| Vanguard | Dwarves | 2,750 | 194 | 12 | Melee | 66 |
| Sentinel | Elves | 2,800 | 162 | 12 | Melee | 70 |
| Grave Guard | Undead | 3,200 | 197 | 15 | Melee | 54 |
| Samurai | Dynasty | 3,200 | 151 | 22 | Melee | 84 |
| Foreman | Overwound | 3,300 | 120 | 23 | Melee | 84 |
| Royal Guard | Humans | 3,500 | 213 | 21 | Melee | 66 |
| Abyssal Priest | Damned | 3,700 | 126 | 21 | Melee | 78 |
| Gate Warden | Damned | 3,700 | 159 | 21 | Melee | 72 |
| Death Knight | Undead | 3,750 | 194 | 23 | Melee | 74 |
| Star Warden | Fallen | 3,900 | 138 | 24 | 120 | 84 |
| Dread Champion | Damned | 4,100 | 154 | 26 | Melee | 86 |
| Hull Knight | Fallen | 4,200 | 160 | 28 | Melee | 88 |
| Crater Guard | Fallen | 4,250 | 150 | 25 | Melee | 80 |
| Kensei | Dynasty | 4,300 | 136 | 34 | Melee | 112 |
| Minotaur | Beasts | 4,300 | 258 | 28 | Melee | 88 |
| Harrow Knight | Damned | 4,450 | 144 | 29 | Melee | 96 |
More Human Realm troops
- Militia
- Spearman
- Sergeant
- Archer
- Crossbowman
- Longbowman
- Halberdier
- Knight
- Lancer
- Cataphract
- Duelist
- Cleric
- Banneret
- Chaplain
- Stormcaller
- Inquisitor
- Templar
- War Priest
- Royal Guard
- Siege Tower
- Mangonel
- Trebuchet
- Valkyrie
- Seraph
- Titan
The Human Realm page has all 26 of them side by side, with the kingdom's powers.
