
Human Realm · Levy · Starting troop · Signature
Sergeant
Plants the shield, shouts the line straight, and refuses to be walked around.
Wall · soaks hits for others
Stats
- Health
- 102
- Damage
- 11per hit
- Damage per second
- 15.3
- Attacks every
- 0.72s
- Range
- Meleereach 35
- Move speed
- 54
- Sight
- 205how far it spots a foe
- Population
- 1of the army cap
- Raise
- 1,000gold, in battle
- Armory
- Starteryours from the first match
These are the Sergeant's own figures, the ones the Armory prints. In battle the Human Realm's trait is added on top: +45% health · +33% damage. Range, reach and speed are in the battlefield's own units.
Special powers
- Armour. Takes 22% less damage from every blow that does not ignore armour.
- Taunt. Foes within 132 are made to strike at it instead.
Strong and weak
Strong: Holding a line, screening.
Weak: Pierce, splash, casters.
As a levy troop, it deals extra damage to Cavalry (×1.3) troops.
Cavalry (×1.35), Beast (×1.3) and Siege (×1.2) troops deal extra damage to it.
Raising it
The Sergeant comes out of its own spawner, which your Builder raises for 1,000 gold in the middle of a battle. Once it stands it musters a Sergeant every 32.7 seconds by itself, and levelling it shortens that — to 20.9 seconds at level 2 and 13.4 seconds at level 3.
Upgrades cost 600 gold to level 2 and 2,800 gold to level 3. Every level also makes the troops it musters hit harder and last longer.
It is one of the five troops the Human Realm roster opens with, so it is yours from the first match — no unlocking.
Other Levy troops
Every other levy troop in the game, cheapest to raise first. See all Levy troops.
| Troop | Kingdom | Raise | Health | Damage | Range | Speed |
|---|---|---|---|---|---|---|
| Skeleton | Undead | 250 | 28 | 6 | Melee | 60 |
| Militia | Humans | 300 | 34 | 6 | Melee | 64 |
| Conscript | Orcs | 350 | 40 | 6 | Melee | 58 |
| Gleaner | Fallen | 350 | 51 | 8 | Melee | 74 |
| Gnoll | Beasts | 350 | 35 | 7 | Melee | 76 |
| Grunt | Orcs | 350 | 33 | 7 | Melee | 66 |
| Stoker | Overwound | 350 | 53 | 7 | Melee | 70 |
| Ashigaru | Dynasty | 400 | 38 | 6 | Melee | 66 |
| Clan Miner | Dwarves | 400 | 47 | 7 | Melee | 50 |
| Shambler | Undead | 400 | 76 | 7 | Melee | 38 |
| Thornguard | Elves | 400 | 38 | 6 | Melee | 66 |
| Thrall | Damned | 400 | 56 | 9 | Melee | 72 |
| Penitent | Damned | 450 | 70 | 9 | Melee | 66 |
| Rivetman | Overwound | 450 | 59 | 8 | Melee | 64 |
| Scrapling | Fallen | 450 | 57 | 9 | Melee | 70 |
| Soldier | Dynasty | 500 | 53 | 9 | Melee | 62 |
| Footman | Dwarves | 550 | 64 | 9 | Melee | 60 |
| Spearman | Humans | 600 | 48 | 7 | Melee | 58 |
More Human Realm troops
- Militia
- Spearman
- Archer
- Crossbowman
- Longbowman
- Halberdier
- Knight
- Lancer
- Cataphract
- Duelist
- Cleric
- Banneret
- Chaplain
- Stormcaller
- Inquisitor
- Templar
- Paladin
- War Priest
- Royal Guard
- Siege Tower
- Mangonel
- Trebuchet
- Valkyrie
- Seraph
- Titan
The Human Realm page has all 26 of them side by side, with the kingdom's powers.
