
Human Realm · Ranged
Crossbowman
Heavy bolts punch clean through any armor.
Armour-breaker · ignores plate
Stats
- Health
- 30
- Damage
- 23per hit
- Damage per second
- 12.8
- Attacks every
- 1.8s
- Range
- 165
- Move speed
- 50
- Sight
- 250how far it spots a foe
- Population
- 1of the army cap
- Raise
- 1,000gold, in battle
- Armory
- 250gold, to unlock
These are the Crossbowman's own figures, the ones the Armory prints. In battle the Human Realm's trait is added on top: +45% health · +33% damage. Range, reach and speed are in the battlefield's own units.
Special power
- Armour-piercing. Its attacks ignore armour entirely.
Strong and weak
Strong: Knights, paladins, golems.
Weak: Fast swarms.
As a ranged troop, it deals extra damage to Siege (×1.3), Anti-Armor (×1.2) and Beast (×1.2) troops.
Cavalry (×1.35), Shock (×1.3) and Beast (×1.3) troops deal extra damage to it.
Raising it
The Crossbowman comes out of its own spawner, which your Builder raises for 1,000 gold in the middle of a battle. Once it stands it musters a Crossbowman every 32.7 seconds by itself, and levelling it shortens that — to 20.9 seconds at level 2 and 13.4 seconds at level 3.
Upgrades cost 600 gold to level 2 and 2,800 gold to level 3. Every level also makes the troops it musters hit harder and last longer.
Before it can be raised at all it has to be unlocked in the Armory, for 250 gold — gold carried between battles, earned by fighting them.
Other Ranged troops
Every other ranged troop in the game, cheapest to raise first. See all Ranged troops.
| Troop | Kingdom | Raise | Health | Damage | Range | Speed |
|---|---|---|---|---|---|---|
| Slinger | Orcs | 400 | 21 | 6 | 120 | 58 |
| Gnome Slinger | Beasts | 450 | 20 | 8 | 145 | 66 |
| Wyld Scout | Elves | 500 | 23 | 8 | 158 | 64 |
| Bone Archer | Undead | 550 | 21 | 9 | 150 | 50 |
| Frost Archer | Dwarves | 600 | 21 | 8 | 158 | 52 |
| Archer | Humans | 650 | 26 | 11 | 160 | 56 |
| Axe Thrower | Dwarves | 650 | 35 | 11 | 118 | 48 |
| Javelineer | Orcs | 700 | 29 | 12 | 112 | 60 |
| Ravenkin | Beasts | 700 | 41 | 9 | 148 | 126 |
| Arbalest | Dwarves | 750 | 25 | 22 | 175 | 46 |
| Chu-ko-nu | Dynasty | 750 | 26 | 7 | 135 | 50 |
| Cogshot | Overwound | 750 | 44 | 12 | 135 | 66 |
| Emberling | Damned | 750 | 37 | 11 | 140 | 74 |
| Fire Lance | Dynasty | 750 | 29 | 17 | 105 | 48 |
| Huntress | Elves | 750 | 26 | 12 | 165 | 64 |
| Ray Splitter | Fallen | 750 | 40 | 12 | 160 | 66 |
| Shardslinger | Fallen | 750 | 43 | 12 | 145 | 72 |
| Steam Lance | Overwound | 750 | 44 | 13 | 150 | 60 |
| Yumi Archer | Dynasty | 750 | 26 | 12 | 195 | 56 |
| Marksman | Elves | 900 | 27 | 15 | 185 | 54 |
| Longbowman | Humans | 1,100 | 27 | 12 | 240 | 54 |
| Flame Archer | Dynasty | 1,450 | 29 | 12 | 158 | 52 |
| Hand Cannon | Dwarves | 1,550 | 36 | 36 | 150 | 44 |
| Bone Hurler | Undead | 1,600 | 59 | 25 | 180 | 46 |
| Beamlance | Fallen | 1,650 | 57 | 23 | 185 | 58 |
| Spike Hurler | Orcs | 1,650 | 54 | 29 | 175 | 52 |
| Vent Gunner | Overwound | 1,700 | 60 | 14 | 120 | 58 |
| Flare Crew | Fallen | 1,750 | 66 | 19 | 190 | 50 |
| Chainshot Crew | Overwound | 1,800 | 72 | 28 | 175 | 48 |
| Sharpshooter | Elves | 1,950 | 30 | 33 | 300 | 52 |
| Screamer | Damned | 2,050 | 54 | 19 | 165 | 80 |
| Watcher | Fallen | 2,050 | 47 | 26 | 240 | 54 |
| Gyrocopter | Dwarves | 2,600 | 131 | 17 | 140 | 118 |
More Human Realm troops
- Militia
- Spearman
- Sergeant
- Archer
- Longbowman
- Halberdier
- Knight
- Lancer
- Cataphract
- Duelist
- Cleric
- Banneret
- Chaplain
- Stormcaller
- Inquisitor
- Templar
- Paladin
- War Priest
- Royal Guard
- Siege Tower
- Mangonel
- Trebuchet
- Valkyrie
- Seraph
- Titan
The Human Realm page has all 26 of them side by side, with the kingdom's powers.
