
Human Realm · Shock
Duelist
Nimble blademaster — evades 30% of blows, ripostes.
Assassin · kills soft targets fast
Stats
- Health
- 71
- Damage
- 25per hit
- Damage per second
- 41.7
- Attacks every
- 0.6s
- Range
- Meleereach 32
- Move speed
- 122
- Sight
- 210how far it spots a foe
- Population
- 2of the army cap
- Raise
- 1,100gold, in battle
- Armory
- 300gold, to unlock
These are the Duelist's own figures, the ones the Armory prints. In battle the Human Realm's trait is added on top: +45% health · +33% damage. Range, reach and speed are in the battlefield's own units.
Special powers
- Dodge. Evades 30% of the blows aimed at it.
- Lifesteal. Heals itself for 15% of the damage it deals.
- Forest-walker. Crosses forest at full speed.
Strong and weak
Strong: Single targets, duels.
Weak: AoE, splash, swarms.
As a shock troop, it deals extra damage to Ranged (×1.3), Support (×1.35) and Caster (×1.2) troops.
Elite (×1.25) troops deal extra damage to it.
Raising it
The Duelist comes out of its own spawner, which your Builder raises for 1,100 gold in the middle of a battle. Once it stands it musters a Duelist every 37.3 seconds by itself, and levelling it shortens that — to 23.9 seconds at level 2 and 15.3 seconds at level 3.
Upgrades cost 700 gold to level 2 and 3,150 gold to level 3. Every level also makes the troops it musters hit harder and last longer.
Before it can be raised at all it has to be unlocked in the Armory, for 300 gold — gold carried between battles, earned by fighting them.
Other Shock troops
Every other shock troop in the game, cheapest to raise first. See all Shock troops.
| Troop | Kingdom | Raise | Health | Damage | Range | Speed |
|---|---|---|---|---|---|---|
| Ghoul | Undead | 600 | 72 | 15 | Melee | 126 |
| Raider | Orcs | 650 | 70 | 15 | Melee | 98 |
| Gnoll Reaver | Beasts | 700 | 65 | 13 | Melee | 106 |
| Marauder | Orcs | 700 | 85 | 16 | Melee | 92 |
| Breachjack | Fallen | 750 | 92 | 26 | Melee | 112 |
| Flenser | Damned | 750 | 88 | 30 | Melee | 116 |
| Pistonfist | Overwound | 750 | 91 | 26 | Melee | 110 |
| Scourgeling | Damned | 750 | 85 | 23 | Melee | 108 |
| Gnasher | Damned | 1,050 | 103 | 36 | Melee | 124 |
| Hammerworks | Overwound | 1,100 | 113 | 33 | Melee | 102 |
| Cutterman | Fallen | 1,150 | 112 | 35 | Melee | 118 |
| Berserker | Orcs | 1,200 | 94 | 20 | Melee | 84 |
| Assassin | Beasts | 1,250 | 59 | 35 | Melee | 126 |
| Rōnin | Dynasty | 1,250 | 90 | 26 | Melee | 118 |
| Reaver | Undead | 1,400 | 109 | 22 | Melee | 86 |
| Executioner | Dwarves | 1,500 | 120 | 37 | Melee | 80 |
| Myrmidon | Elves | 1,500 | 94 | 30 | Melee | 118 |
| Shinobi | Dynasty | 1,650 | 73 | 37 | Melee | 136 |
| Wraith | Undead | 1,700 | 99 | 24 | Melee | 118 |
| Moonblade | Elves | 1,750 | 86 | 33 | Melee | 132 |
| Spellblade | Elves | 1,800 | 100 | 32 | Melee | 108 |
| Shadowblade | Elves | 1,900 | 77 | 37 | Melee | 124 |
| Wrathborn | Damned | 2,000 | 135 | 45 | Melee | 112 |
More Human Realm troops
- Militia
- Spearman
- Sergeant
- Archer
- Crossbowman
- Longbowman
- Halberdier
- Knight
- Lancer
- Cataphract
- Cleric
- Banneret
- Chaplain
- Stormcaller
- Inquisitor
- Templar
- Paladin
- War Priest
- Royal Guard
- Siege Tower
- Mangonel
- Trebuchet
- Valkyrie
- Seraph
- Titan
The Human Realm page has all 26 of them side by side, with the kingdom's powers.
