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Castle Battle · Troops

The Thirteen Troop Classes

Every one of the game's 260 troops belongs to one of thirteen classes. The class says what a troop is for — and decides, before any troop's own powers, who it deals extra damage to.

19 troops

Levy

The cheapest bodies in a roster — line infantry, pikes and swarm troops a kingdom fills its lanes with.

34 troops

Ranged

Bows, slings, javelins and guns that fight from behind the line, and the reliable answer to anything that flies.

18 troops

Cavalry

Mounted troops built for speed and the charge, deadly to archers, casters and stragglers.

24 troops

Shock

Fast, hard-hitting killers — berserkers, duelists and assassins — that dive the soft targets behind a line.

17 troops

Anti-Armor

Maces, halberds and picks built to break armour: the answer to knights, golems and anything plated.

23 troops

Support

Healers, banners, pipers and chaplains that make every troop around them better.

27 troops

Caster

Mages that slow, root, curse, poison and chain lightning through packed ranks.

22 troops

Elite

Armoured champions — wardens, templars, paladins — that anchor a front line.

21 troops

Siege

Engines with the longest reach on the field, built to bring keeps and works down.

8 troops

Construct

Golems and walking engines: enormous health and armour, and slow to arrive.

12 troops

Beast

War-beasts and monsters — elephants, wolves, trolls, wyverns — that trample lighter troops.

17 troops

Legend

The rarest troops in a roster: dragons, phoenixes, archmages and liches, priced to match.

18 troops

Titan

Giants and colossi — the biggest, slowest and dearest troops a kingdom can raise.

The counter web

Some classes deal extra damage to others on every blow. This is the whole table the game fights by:

ClassTroopsDeals extra toTakes extra from
Levy19Cavalry (×1.3)Cavalry (×1.35), Beast (×1.3) and Siege (×1.2)
Ranged34Siege (×1.3), Anti-Armor (×1.2) and Beast (×1.2)Cavalry (×1.35), Shock (×1.3) and Beast (×1.3)
Cavalry18Levy (×1.35), Ranged (×1.35) and Support (×1.3)Levy (×1.3)
Shock24Ranged (×1.3), Support (×1.35) and Caster (×1.2)Elite (×1.25)
Anti-Armor17Construct (×1.4)Ranged (×1.2)
Support23—Cavalry (×1.3), Shock (×1.35) and Beast (×1.4)
Caster27Elite (×1.2), Construct (×1.25) and Beast (×1.2)Shock (×1.2)
Elite22Shock (×1.25)Caster (×1.2)
Siege21Titan (×1.3), Legend (×1.25), Construct (×1.5) and Levy (×1.2)Ranged (×1.3)
Construct8Beast (×1.3)Siege (×1.5), Anti-Armor (×1.4) and Caster (×1.25)
Beast12Levy (×1.3), Ranged (×1.3) and Support (×1.4)Ranged (×1.2), Caster (×1.2) and Construct (×1.3)
Legend17—Siege (×1.25)
Titan18—Siege (×1.3)

A class bonus stacks with a troop's own — a spear's brace against cavalry, an archer's bonus against fliers. Each troop page lists both.