
Human Realm · Titan
Titan
A mountain in armor — cleaves whole ranks apart and flings them aside.
Crowd-killer · hits many at once
Stats
- Health
- 810
- Damage
- 46per hit
- Damage per second
- 35.4
- Attacks every
- 1.3s
- Range
- Meleereach 51
- Move speed
- 54
- Sight
- 225how far it spots a foe
- Population
- 9of the army cap
- Raise
- 7,750gold, in battle
- Armory
- 5,050gold, to unlock
These are the Titan's own figures, the ones the Armory prints. In battle the Human Realm's trait is added on top: +45% health · +33% damage. Range, reach and speed are in the battlefield's own units.
Special powers
- Armour. Takes 40% less damage from every blow that does not ignore armour.
- Brace. Deals ×1.4 damage to cavalry, beasts and other big targets.
- Siege. Deals ×2.2 damage to keeps and buildings.
- Cleave. Every swing also hits the foes around it for 55% of its damage.
- Knockback. Its blows shove the target back.
Strong and weak
Strong: Lines, crowds, other giants.
Weak: Pierce, anti-armor, kiting.
Siege (×1.3) troops deal extra damage to it.
Raising it
The Titan comes out of its own spawner, which your Builder raises for 7,750 gold in the middle of a battle. Once it stands it musters a Titan every 2 minutes 55 seconds by itself, and levelling it shortens that — to 2 minutes 42 seconds at level 2 and 2 minutes 17 seconds at level 3.
Upgrades cost 4,850 gold to level 2 and 21,900 gold to level 3. Every level also makes the troops it musters hit harder and last longer.
Before it can be raised at all it has to be unlocked in the Armory, for 5,050 gold — gold carried between battles, earned by fighting them.
Other Titan troops
Every other titan troop in the game, cheapest to raise first. See all Titan troops.
| Troop | Kingdom | Raise | Health | Damage | Range | Speed |
|---|---|---|---|---|---|---|
| Elder Treant | Elves | 6,350 | 960 | 34 | Melee | 34 |
| Cyclops | Orcs | 7,200 | 705 | 50 | Melee | 54 |
| Oni | Dynasty | 7,500 | 795 | 52 | Melee | 58 |
| Mountain Giant | Dwarves | 7,750 | 825 | 48 | Melee | 44 |
| Sandworm | Undead | 7,750 | 720 | 64 | Melee | 66 |
| Bone Colossus | Undead | 7,950 | 885 | 44 | Melee | 42 |
| Frost Giant | Dwarves | 8,000 | 780 | 40 | Melee | 48 |
| Fire Giant | Orcs | 8,150 | 750 | 42 | Melee | 52 |
| Roc | Beasts | 8,300 | 750 | 56 | Melee | 112 |
| Boiler King | Overwound | 8,450 | 509 | 54 | Melee | 50 |
| Chimera | Beasts | 8,550 | 810 | 38 | 120 | 78 |
| Colossus | Dwarves | 8,550 | 1,020 | 42 | Melee | 36 |
| Hydra | Beasts | 8,550 | 855 | 24 | Melee | 50 |
| The Prow | Fallen | 8,550 | 530 | 52 | Melee | 46 |
| Storm Giant | Elves | 8,850 | 690 | 40 | 150 | 50 |
| Dracolich | Undead | 9,100 | 705 | 42 | 150 | 96 |
| The Foreclosure | Damned | 9,650 | 543 | 54 | Melee | 54 |
More Human Realm troops
- Militia
- Spearman
- Sergeant
- Archer
- Crossbowman
- Longbowman
- Halberdier
- Knight
- Lancer
- Cataphract
- Duelist
- Cleric
- Banneret
- Chaplain
- Stormcaller
- Inquisitor
- Templar
- Paladin
- War Priest
- Royal Guard
- Siege Tower
- Mangonel
- Trebuchet
- Valkyrie
- Seraph
The Human Realm page has all 26 of them side by side, with the kingdom's powers.
