
Human Realm · Caster
Stormcaller
Chain lightning leaps through up to five foes.
Crowd-killer · hits many at once
Stats
- Health
- 45
- Damage
- 18per hit
- Damage per second
- 10.6
- Attacks every
- 1.7s
- Range
- 165
- Move speed
- 52
- Sight
- 250how far it spots a foe
- Population
- 2of the army cap
- Raise
- 2,550gold, in battle
- Armory
- 1,150gold, to unlock
These are the Stormcaller's own figures, the ones the Armory prints. In battle the Human Realm's trait is added on top: +45% health · +33% damage. Range, reach and speed are in the battlefield's own units.
Special power
- Chain. Each attack leaps on through 4 more foes within 130 — 5 in all — each jump carrying 72% of the damage.
Strong and weak
Strong: Tight packs, lines.
Weak: Lone tanks, range.
As a caster troop, it deals extra damage to Elite (×1.2), Construct (×1.25) and Beast (×1.2) troops.
Shock (×1.2) troops deal extra damage to it.
Raising it
The Stormcaller comes out of its own spawner, which your Builder raises for 2,550 gold in the middle of a battle. Once it stands it musters a Stormcaller every 1 minute 40 seconds by itself, and levelling it shortens that — to 1 minute 9 seconds at level 2 and 44.1 seconds at level 3.
Upgrades cost 1,600 gold to level 2 and 7,200 gold to level 3. Every level also makes the troops it musters hit harder and last longer.
Before it can be raised at all it has to be unlocked in the Armory, for 1,150 gold — gold carried between battles, earned by fighting them.
Other Caster troops
Every other caster troop in the game, cheapest to raise first. See all Caster troops.
| Troop | Kingdom | Raise | Health | Damage | Range | Speed |
|---|---|---|---|---|---|---|
| Satyr Piper | Beasts | 1,600 | 66 | 12 | 160 | 92 |
| Pyromancer | Dynasty | 1,700 | 35 | 15 | 150 | 52 |
| Druid | Elves | 1,900 | 54 | 8 | 150 | 54 |
| Frost Mage | Dwarves | 1,950 | 35 | 9 | 150 | 52 |
| Geomancer | Dwarves | 2,050 | 42 | 18 | 150 | 50 |
| Hexer | Orcs | 2,100 | 44 | 12 | 150 | 50 |
| Warlock | Undead | 2,300 | 47 | 11 | 150 | 50 |
| Enchanter | Elves | 2,350 | 48 | 8 | 150 | 54 |
| Plaguebringer | Orcs | 2,350 | 47 | 10 | 150 | 50 |
| Sand Mage | Orcs | 2,450 | 45 | 12 | 150 | 52 |
| Banshee | Undead | 2,500 | 81 | 18 | 185 | 96 |
| Sparkwright | Overwound | 2,500 | 51 | 17 | 160 | 62 |
| Binding Warlock | Damned | 2,550 | 62 | 15 | 155 | 54 |
| Tempest | Elves | 2,600 | 44 | 17 | 168 | 52 |
| Inquisitor | Humans | 2,650 | 93 | 21 | 180 | 54 |
| Brimstone Caller | Damned | 2,750 | 57 | 20 | 170 | 58 |
| Fieldwright | Fallen | 2,850 | 60 | 17 | 160 | 58 |
| Governor | Overwound | 2,850 | 56 | 14 | 150 | 58 |
| Onmyōji | Dynasty | 2,850 | 84 | 19 | 190 | 52 |
| Wispcaller | Elves | 3,000 | 81 | 15 | 170 | 58 |
| Graveweaver | Undead | 3,050 | 90 | 16 | 175 | 48 |
| Soul Broker | Damned | 3,050 | 66 | 17 | 150 | 56 |
| Necromancer | Undead | 3,250 | 63 | 10 | 135 | 54 |
| Voidcaller | Undead | 3,400 | 65 | 10 | 135 | 52 |
| Starcaller | Fallen | 3,550 | 65 | 22 | 175 | 54 |
| Plague Doctor | Overwound | 4,100 | 129 | 24 | 150 | 74 |
More Human Realm troops
- Militia
- Spearman
- Sergeant
- Archer
- Crossbowman
- Longbowman
- Halberdier
- Knight
- Lancer
- Cataphract
- Duelist
- Cleric
- Banneret
- Chaplain
- Inquisitor
- Templar
- Paladin
- War Priest
- Royal Guard
- Siege Tower
- Mangonel
- Trebuchet
- Valkyrie
- Seraph
- Titan
The Human Realm page has all 26 of them side by side, with the kingdom's powers.
