
Human Realm · Siege
Mangonel
The Realm’s workhorse engine — one crew, one arm, and a hole where the rank was.
Breaker · smashes castles
Stats
- Health
- 59
- Damage
- 25per hit
- Damage per second
- 9.3
- Attacks every
- 2.7s
- Range
- 250
- Move speed
- 30
- Sight
- 300how far it spots a foe
- Population
- 3of the army cap
- Raise
- 2,500gold, in battle
- Armory
- 1,400gold, to unlock
These are the Mangonel's own figures, the ones the Armory prints. In battle the Human Realm's trait is added on top: +45% health · +33% damage. Range, reach and speed are in the battlefield's own units.
Special powers
- Siege. Deals ×2.8 damage to keeps and buildings.
- Splash. Every hit also strikes everything within 96 of the target for 80% of its damage.
Strong and weak
Strong: Castles, crowds.
Weak: Any melee that reaches it.
As a siege troop, it deals extra damage to Titan (×1.3), Legend (×1.25), Construct (×1.5) and Levy (×1.2) troops.
Ranged (×1.3) troops deal extra damage to it.
Raising it
The Mangonel comes out of its own spawner, which your Builder raises for 2,500 gold in the middle of a battle. Once it stands it musters a Mangonel every 1 minute 38 seconds by itself, and levelling it shortens that — to 1 minute 7 seconds at level 2 and 42.8 seconds at level 3.
Upgrades cost 1,550 gold to level 2 and 7,050 gold to level 3. Every level also makes the troops it musters hit harder and last longer.
Before it can be raised at all it has to be unlocked in the Armory, for 1,400 gold — gold carried between battles, earned by fighting them.
Other Siege troops
Every other siege troop in the game, cheapest to raise first. See all Siege troops.
| Troop | Kingdom | Raise | Health | Damage | Range | Speed |
|---|---|---|---|---|---|---|
| Battering Ram | Orcs | 1,950 | 216 | 16 | Melee | 30 |
| Charnel Ram | Undead | 2,000 | 223 | 15 | Melee | 32 |
| Siege Tower | Humans | 2,050 | 243 | 13 | Melee | 26 |
| Ballista | Elves | 2,250 | 62 | 31 | 260 | 32 |
| Lantern Engine | Fallen | 2,250 | 130 | 29 | 250 | 36 |
| Fire Ox | Dynasty | 2,300 | 230 | 16 | Melee | 62 |
| Gnome Tinker | Beasts | 2,350 | 89 | 23 | 245 | 52 |
| Heartwood Ram | Elves | 2,350 | 257 | 18 | Melee | 36 |
| Onager | Dwarves | 2,350 | 64 | 29 | 250 | 30 |
| Steam Ram | Overwound | 2,350 | 181 | 32 | Melee | 42 |
| Air Ship | Overwound | 2,450 | 181 | 27 | 135 | 40 |
| Grav Sled | Fallen | 2,450 | 167 | 26 | Melee | 52 |
| Plague Cart | Undead | 2,500 | 102 | 18 | 250 | 34 |
| Catapult | Orcs | 2,550 | 54 | 29 | 270 | 28 |
| Hwacha | Dynasty | 2,600 | 61 | 13 | 245 | 28 |
| Pressure Mortar | Overwound | 2,600 | 100 | 29 | 235 | 38 |
| Bombard | Dwarves | 2,650 | 59 | 32 | 260 | 26 |
| Bone Engine | Damned | 2,700 | 151 | 31 | 225 | 36 |
| Ettin | Beasts | 2,800 | 291 | 23 | Melee | 58 |
| Trebuchet | Humans | 3,050 | 56 | 40 | 340 | 24 |
More Human Realm troops
- Militia
- Spearman
- Sergeant
- Archer
- Crossbowman
- Longbowman
- Halberdier
- Knight
- Lancer
- Cataphract
- Duelist
- Cleric
- Banneret
- Chaplain
- Stormcaller
- Inquisitor
- Templar
- Paladin
- War Priest
- Royal Guard
- Siege Tower
- Trebuchet
- Valkyrie
- Seraph
- Titan
The Human Realm page has all 26 of them side by side, with the kingdom's powers.
