
Steampunk Hold · Support
Bellowsman
Air is the whole hold. He brings it where it is short.
Banner · empowers nearby allies
Stats
- Health
- 52
- Damage
- —no attack
- Damage per second
- —
- Attacks every
- 2s
- Range
- Meleereach 0
- Move speed
- 80
- Sight
- 185how far it spots a foe
- Population
- 1of the army cap
- Raise
- 1,100gold, in battle
- Armory
- 300gold, to unlock
These are the Bellowsman's own figures, the ones the Armory prints. In battle the Steampunk Hold's trait is added on top: +18% health · +12% damage · −6% speed. Range, reach and speed are in the battlefield's own units.
Special power
- Aura. Allies within 150 get 12% more speed.
Strong and weak
Strong: Tempo.
Weak: Fragile, unarmed.
Cavalry (×1.3), Shock (×1.35) and Beast (×1.4) troops deal extra damage to it.
Raising it
The Bellowsman comes out of its own spawner, which your Builder raises for 1,100 gold in the middle of a battle. Once it stands it musters a Bellowsman every 43.3 seconds by itself, and levelling it shortens that — to 27.7 seconds at level 2 and 17.7 seconds at level 3.
Upgrades cost 750 gold to level 2 and 3,450 gold to level 3. Every level also makes the troops it musters hit harder and last longer.
Before it can be raised at all it has to be unlocked in the Armory, for 300 gold — gold carried between battles, earned by fighting them.
Other Support troops
Every other support troop in the game, cheapest to raise first. See all Support troops.
| Troop | Kingdom | Raise | Health | Damage | Range | Speed |
|---|---|---|---|---|---|---|
| Pixie | Beasts | 700 | 21 | 5 | 130 | 132 |
| Gaugekeeper | Overwound | 1,500 | 61 | — | Melee | 74 |
| Dirge Piper | Undead | 1,550 | 66 | 7 | Melee | 50 |
| Signaller | Fallen | 1,550 | 61 | — | Melee | 80 |
| Cleric | Humans | 1,600 | 47 | — | Melee | 58 |
| Ledger-Keeper | Damned | 1,600 | 58 | — | Melee | 72 |
| Mender | Fallen | 1,650 | 65 | — | Melee | 74 |
| War Piper | Elves | 1,650 | 55 | 5 | Melee | 62 |
| Confessor | Damned | 1,750 | 63 | — | Melee | 78 |
| Field Surgeon | Dwarves | 1,750 | 49 | — | Melee | 58 |
| Blood Shaman | Orcs | 1,800 | 78 | 13 | 140 | 60 |
| Standard Bearer | Dwarves | 1,800 | 65 | 6 | Melee | 58 |
| Warhorn Bearer | Orcs | 1,900 | 60 | 5 | Melee | 60 |
| Chaplain | Humans | 1,950 | 63 | 6 | Melee | 58 |
| Banneret | Humans | 2,050 | 69 | 10 | Melee | 60 |
| Sōhei | Dynasty | 2,050 | 92 | 15 | Melee | 62 |
| Bone Shaper | Undead | 2,100 | 74 | 9 | 120 | 52 |
| Shrine Maiden | Dynasty | 2,200 | 66 | 8 | 130 | 56 |
| Runesmith | Dwarves | 2,250 | 94 | 12 | 120 | 44 |
| Scavenger-Lord | Fallen | 2,250 | 82 | 12 | 120 | 84 |
| Pack Alpha | Beasts | 2,300 | 102 | 16 | Melee | 118 |
| Mossback | Beasts | 2,450 | 224 | 8 | Melee | 40 |
More Steampunk Hold troops
- Rivetman
- Stoker
- Cogshot
- Steam Lance
- Vent Gunner
- Chainshot Crew
- Pressure Guard
- Wrenchbreaker
- Boiler Rider
- Pistonfist
- Hammerworks
- Gaugekeeper
- Sparkwright
- Governor
- Foreman
- Plague Doctor
- Pressure Mortar
- Steam Ram
- Air Ship
- Cogwalker
- Brass Golem
- Iron Hound
- Crawler
- The Great Engine
- Boiler King
The Steampunk Hold page has all 26 of them side by side, with the kingdom's powers.
