
Steampunk Hold · Ranged
Vent Gunner
He carries the vent instead of standing near it. The hold approves.
Crowd-killer · hits many at once
Stats
- Health
- 60
- Damage
- 14per hit
- Damage per second
- 25.5
- Attacks every
- 0.55s
- Range
- 120
- Move speed
- 58
- Sight
- 215how far it spots a foe
- Population
- 2of the army cap
- Raise
- 1,700gold, in battle
- Armory
- 500gold, to unlock
These are the Vent Gunner's own figures, the ones the Armory prints. In battle the Steampunk Hold's trait is added on top: +18% health · +12% damage · −6% speed. Range, reach and speed are in the battlefield's own units.
Special powers
- Splash. Every hit also strikes everything within 65 of the target for 70% of its damage.
- Lingering damage. Leaves its target taking 6 damage a second for 3.5 seconds.
Strong and weak
Strong: Swarms, chokepoints.
Weak: Range, single hard targets.
As a ranged troop, it deals extra damage to Siege (×1.3), Anti-Armor (×1.2) and Beast (×1.2) troops.
Cavalry (×1.35), Shock (×1.3) and Beast (×1.3) troops deal extra damage to it.
Raising it
The Vent Gunner comes out of its own spawner, which your Builder raises for 1,700 gold in the middle of a battle. Once it stands it musters a Vent Gunner every 1 minute 15 seconds by itself, and levelling it shortens that — to 48.4 seconds at level 2 and 31 seconds at level 3.
Upgrades cost 1,200 gold to level 2 and 5,300 gold to level 3. Every level also makes the troops it musters hit harder and last longer.
Before it can be raised at all it has to be unlocked in the Armory, for 500 gold — gold carried between battles, earned by fighting them.
Other Ranged troops
Every other ranged troop in the game, cheapest to raise first. See all Ranged troops.
| Troop | Kingdom | Raise | Health | Damage | Range | Speed |
|---|---|---|---|---|---|---|
| Slinger | Orcs | 400 | 21 | 6 | 120 | 58 |
| Gnome Slinger | Beasts | 450 | 20 | 8 | 145 | 66 |
| Wyld Scout | Elves | 500 | 23 | 8 | 158 | 64 |
| Bone Archer | Undead | 550 | 21 | 9 | 150 | 50 |
| Frost Archer | Dwarves | 600 | 21 | 8 | 158 | 52 |
| Archer | Humans | 650 | 26 | 11 | 160 | 56 |
| Axe Thrower | Dwarves | 650 | 35 | 11 | 118 | 48 |
| Javelineer | Orcs | 700 | 29 | 12 | 112 | 60 |
| Ravenkin | Beasts | 700 | 41 | 9 | 148 | 126 |
| Arbalest | Dwarves | 750 | 25 | 22 | 175 | 46 |
| Chu-ko-nu | Dynasty | 750 | 26 | 7 | 135 | 50 |
| Cogshot | Overwound | 750 | 44 | 12 | 135 | 66 |
| Emberling | Damned | 750 | 37 | 11 | 140 | 74 |
| Fire Lance | Dynasty | 750 | 29 | 17 | 105 | 48 |
| Huntress | Elves | 750 | 26 | 12 | 165 | 64 |
| Ray Splitter | Fallen | 750 | 40 | 12 | 160 | 66 |
| Shardslinger | Fallen | 750 | 43 | 12 | 145 | 72 |
| Steam Lance | Overwound | 750 | 44 | 13 | 150 | 60 |
| Yumi Archer | Dynasty | 750 | 26 | 12 | 195 | 56 |
| Marksman | Elves | 900 | 27 | 15 | 185 | 54 |
| Crossbowman | Humans | 1,000 | 30 | 23 | 165 | 50 |
| Longbowman | Humans | 1,100 | 27 | 12 | 240 | 54 |
| Flame Archer | Dynasty | 1,450 | 29 | 12 | 158 | 52 |
| Hand Cannon | Dwarves | 1,550 | 36 | 36 | 150 | 44 |
| Bone Hurler | Undead | 1,600 | 59 | 25 | 180 | 46 |
| Beamlance | Fallen | 1,650 | 57 | 23 | 185 | 58 |
| Spike Hurler | Orcs | 1,650 | 54 | 29 | 175 | 52 |
| Flare Crew | Fallen | 1,750 | 66 | 19 | 190 | 50 |
| Chainshot Crew | Overwound | 1,800 | 72 | 28 | 175 | 48 |
| Sharpshooter | Elves | 1,950 | 30 | 33 | 300 | 52 |
| Screamer | Damned | 2,050 | 54 | 19 | 165 | 80 |
| Watcher | Fallen | 2,050 | 47 | 26 | 240 | 54 |
| Gyrocopter | Dwarves | 2,600 | 131 | 17 | 140 | 118 |
More Steampunk Hold troops
- Rivetman
- Stoker
- Cogshot
- Steam Lance
- Chainshot Crew
- Pressure Guard
- Wrenchbreaker
- Boiler Rider
- Pistonfist
- Hammerworks
- Gaugekeeper
- Bellowsman
- Sparkwright
- Governor
- Foreman
- Plague Doctor
- Pressure Mortar
- Steam Ram
- Air Ship
- Cogwalker
- Brass Golem
- Iron Hound
- Crawler
- The Great Engine
- Boiler King
The Steampunk Hold page has all 26 of them side by side, with the kingdom's powers.
