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The Cogwalker, a construct troop of the Steampunk Hold

Steampunk Hold · Construct · Signature

Cogwalker

Four legs, one governor, and no instruction anybody living remembers giving it.

Frontline · holds the line

Stats

Health
242
Damage
23per hit
Damage per second
23
Attacks every
1s
Range
Meleereach 40
Move speed
44
Sight
215how far it spots a foe
Population
4of the army cap
Raise
3,050gold, in battle
Armory
2,050gold, to unlock

These are the Cogwalker's own figures, the ones the Armory prints. In battle the Steampunk Hold's trait is added on top: +18% health · +12% damage · −6% speed. Range, reach and speed are in the battlefield's own units.

Special powers

Strong and weak

Strong: Holding ground.

Weak: Snares, pits, water.

As a construct troop, it deals extra damage to Beast (×1.3) troops.

Siege (×1.5), Anti-Armor (×1.4) and Caster (×1.25) troops deal extra damage to it.

Raising it

The Cogwalker comes out of its own spawner, which your Builder raises for 3,050 gold in the middle of a battle. Once it stands it musters a Cogwalker every 2 minutes 7 seconds by itself, and levelling it shortens that — to 1 minute 35 seconds at level 2 and 1 minute 4 seconds at level 3.

Upgrades cost 2,050 gold to level 2 and 9,400 gold to level 3. Every level also makes the troops it musters hit harder and last longer.

Before it can be raised at all it has to be unlocked in the Armory, for 2,050 gold — gold carried between battles, earned by fighting them.

Other Construct troops

Every other construct troop in the game, cheapest to raise first. See all Construct troops.

TroopKingdomRaiseHealthDamageRangeSpeed
Iron HoundOverwound2,00013820Melee128
CrawlerOverwound2,95025122Melee38
Salvage WalkerFallen3,00023924Melee46
Terracotta GuardDynasty3,00033223Melee44
Stone GolemDwarves3,25035324Melee42
Brass GolemOverwound3,30027425Melee40
Iron GolemDwarves3,50039526Melee40

More Steampunk Hold troops

The Steampunk Hold page has all 26 of them side by side, with the kingdom's powers.