Castle Battle · Troop class
Construct Troops
Golems and walking engines: enormous health and armour, and slow to arrive. There are 8 of them, fielded by four of the ten kingdoms.
What they beat, and what beats them
Every construct troop deals extra damage to Beast (×1.3) troops.
Siege (×1.5), Anti-Armor (×1.4) and Caster (×1.25) troops deal extra damage to construct troops.
The multipliers apply to every blow between the two classes, on top of a troop's own powers — a construct troop with a brace or an anti-air bonus still has that too. The whole web is on the classes page.
The standouts
- Cheapest to raise: Iron Hound (Steampunk Hold), 2,000 gold.
- Dearest: Iron Golem (Dwarven Clans), 3,500 gold.
- Toughest: Iron Golem (Dwarven Clans), 395 health.
- Hardest-hitting: Iron Hound (Steampunk Hold), 28.6 damage a second.
- Fastest: Iron Hound (Steampunk Hold), speed 128.
- Slowest: Crawler (Steampunk Hold), speed 38.
Every Construct troop
Cheapest to raise first. Damage per second is damage per hit over the time between hits.
| Troop | Kingdom | Raise | Health | Damage | Per second | Range | Speed | Pop |
|---|---|---|---|---|---|---|---|---|
Iron Hound | Steampunk Hold | 2,000 | 138 | 20 | 28.6 | Melee | 128 | 2 |
Crawler | Steampunk Hold | 2,950 | 251 | 22 | 19.1 | Melee | 38 | 4 |
Salvage Walker | Star-Fallen | 3,000 | 239 | 24 | 24 | Melee | 46 | 4 |
Terracotta Guard | Jade Dynasty | 3,000 | 332 | 23 | 20 | Melee | 44 | 4 |
Cogwalker | Steampunk Hold | 3,050 | 242 | 23 | 23 | Melee | 44 | 4 |
Stone Golem | Dwarven Clans | 3,250 | 353 | 24 | 20 | Melee | 42 | 4 |
Brass Golem | Steampunk Hold | 3,300 | 274 | 25 | 23.8 | Melee | 40 | 4 |
Iron Golem | Dwarven Clans | 3,500 | 395 | 26 | 21.7 | Melee | 40 | 4 |








