
Orc Horde · Caster
Hexer
Curses a foe: strips armor and amplifies all harm to it +45%.
Controller · cripples the foe
Stats
- Health
- 44
- Damage
- 12per hit
- Damage per second
- 8.6
- Attacks every
- 1.4s
- Range
- 150
- Move speed
- 50
- Sight
- 245how far it spots a foe
- Population
- 2of the army cap
- Raise
- 2,100gold, in battle
- Armory
- 1,350gold, to unlock
These are the Hexer's own figures, the ones the Armory prints. In battle the Orc Horde's trait is added on top: +15% damage · +6% speed. Range, reach and speed are in the battlefield's own units.
Special power
- Curse. Strips its target's armour and makes it take 45% more damage from everything, for 3.6 seconds.
Strong and weak
Strong: Knights, golems, wyrms.
Weak: Swarms; squishy.
As a caster troop, it deals extra damage to Elite (×1.2), Construct (×1.25) and Beast (×1.2) troops.
Shock (×1.2) troops deal extra damage to it.
Raising it
The Hexer comes out of its own spawner, which your Builder raises for 2,100 gold in the middle of a battle. Once it stands it musters a Hexer every 1 minute 14 seconds by itself, and levelling it shortens that — to 47.5 seconds at level 2 and 30.4 seconds at level 3.
Upgrades cost 1,550 gold to level 2 and 6,900 gold to level 3. Every level also makes the troops it musters hit harder and last longer.
Before it can be raised at all it has to be unlocked in the Armory, for 1,350 gold — gold carried between battles, earned by fighting them.
Other Caster troops
Every other caster troop in the game, cheapest to raise first. See all Caster troops.
| Troop | Kingdom | Raise | Health | Damage | Range | Speed |
|---|---|---|---|---|---|---|
| Satyr Piper | Beasts | 1,600 | 66 | 12 | 160 | 92 |
| Pyromancer | Dynasty | 1,700 | 35 | 15 | 150 | 52 |
| Druid | Elves | 1,900 | 54 | 8 | 150 | 54 |
| Frost Mage | Dwarves | 1,950 | 35 | 9 | 150 | 52 |
| Geomancer | Dwarves | 2,050 | 42 | 18 | 150 | 50 |
| Warlock | Undead | 2,300 | 47 | 11 | 150 | 50 |
| Enchanter | Elves | 2,350 | 48 | 8 | 150 | 54 |
| Plaguebringer | Orcs | 2,350 | 47 | 10 | 150 | 50 |
| Sand Mage | Orcs | 2,450 | 45 | 12 | 150 | 52 |
| Banshee | Undead | 2,500 | 81 | 18 | 185 | 96 |
| Sparkwright | Overwound | 2,500 | 51 | 17 | 160 | 62 |
| Binding Warlock | Damned | 2,550 | 62 | 15 | 155 | 54 |
| Stormcaller | Humans | 2,550 | 45 | 18 | 165 | 52 |
| Tempest | Elves | 2,600 | 44 | 17 | 168 | 52 |
| Inquisitor | Humans | 2,650 | 93 | 21 | 180 | 54 |
| Brimstone Caller | Damned | 2,750 | 57 | 20 | 170 | 58 |
| Fieldwright | Fallen | 2,850 | 60 | 17 | 160 | 58 |
| Governor | Overwound | 2,850 | 56 | 14 | 150 | 58 |
| Onmyōji | Dynasty | 2,850 | 84 | 19 | 190 | 52 |
| Wispcaller | Elves | 3,000 | 81 | 15 | 170 | 58 |
| Graveweaver | Undead | 3,050 | 90 | 16 | 175 | 48 |
| Soul Broker | Damned | 3,050 | 66 | 17 | 150 | 56 |
| Necromancer | Undead | 3,250 | 63 | 10 | 135 | 54 |
| Voidcaller | Undead | 3,400 | 65 | 10 | 135 | 52 |
| Starcaller | Fallen | 3,550 | 65 | 22 | 175 | 54 |
| Plague Doctor | Overwound | 4,100 | 129 | 24 | 150 | 74 |
More Orc Horde troops
- Grunt
- Conscript
- Slinger
- Javelineer
- Spike Hurler
- Maceman
- Tusk Breaker
- Wolf Rider
- Boar Rider
- Ravager
- Raider
- Marauder
- Berserker
- Warhorn Bearer
- Blood Shaman
- Plaguebringer
- Sand Mage
- Warlord
- Battering Ram
- Catapult
- Ogre
- Wyvern
- Wyrm
- Cyclops
- Fire Giant
The Orc Horde page has all 26 of them side by side, with the kingdom's powers.
