
Orc Horde · Siege
Battering Ram
Castle-breaker (+350% vs walls); useless against troops.
Breaker · smashes castles
Stats
- Health
- 216
- Damage
- 16per hit
- Damage per second
- 13.3
- Attacks every
- 1.2s
- Range
- Meleereach 55
- Move speed
- 30
- Sight
- 120how far it spots a foe
- Population
- 3of the army cap
- Raise
- 1,950gold, in battle
- Armory
- 1,750gold, to unlock
These are the Battering Ram's own figures, the ones the Armory prints. In battle the Orc Horde's trait is added on top: +15% damage · +6% speed. Range, reach and speed are in the battlefield's own units.
Special powers
- Armour. Takes 50% less damage from every blow that does not ignore armour.
- Siege. Deals ×4.5 damage to keeps and buildings.
Strong and weak
Strong: Castles.
Weak: Field battles.
As a siege troop, it deals extra damage to Titan (×1.3), Legend (×1.25), Construct (×1.5) and Levy (×1.2) troops.
Ranged (×1.3) troops deal extra damage to it.
Raising it
The Battering Ram comes out of its own spawner, which your Builder raises for 1,950 gold in the middle of a battle. Once it stands it musters a Battering Ram every 1 minute 7 seconds by itself, and levelling it shortens that — to 42.8 seconds at level 2 and 27.4 seconds at level 3.
Upgrades cost 1,400 gold to level 2 and 6,350 gold to level 3. Every level also makes the troops it musters hit harder and last longer.
Before it can be raised at all it has to be unlocked in the Armory, for 1,750 gold — gold carried between battles, earned by fighting them.
Other Siege troops
Every other siege troop in the game, cheapest to raise first. See all Siege troops.
| Troop | Kingdom | Raise | Health | Damage | Range | Speed |
|---|---|---|---|---|---|---|
| Charnel Ram | Undead | 2,000 | 223 | 15 | Melee | 32 |
| Siege Tower | Humans | 2,050 | 243 | 13 | Melee | 26 |
| Ballista | Elves | 2,250 | 62 | 31 | 260 | 32 |
| Lantern Engine | Fallen | 2,250 | 130 | 29 | 250 | 36 |
| Fire Ox | Dynasty | 2,300 | 230 | 16 | Melee | 62 |
| Gnome Tinker | Beasts | 2,350 | 89 | 23 | 245 | 52 |
| Heartwood Ram | Elves | 2,350 | 257 | 18 | Melee | 36 |
| Onager | Dwarves | 2,350 | 64 | 29 | 250 | 30 |
| Steam Ram | Overwound | 2,350 | 181 | 32 | Melee | 42 |
| Air Ship | Overwound | 2,450 | 181 | 27 | 135 | 40 |
| Grav Sled | Fallen | 2,450 | 167 | 26 | Melee | 52 |
| Mangonel | Humans | 2,500 | 59 | 25 | 250 | 30 |
| Plague Cart | Undead | 2,500 | 102 | 18 | 250 | 34 |
| Catapult | Orcs | 2,550 | 54 | 29 | 270 | 28 |
| Hwacha | Dynasty | 2,600 | 61 | 13 | 245 | 28 |
| Pressure Mortar | Overwound | 2,600 | 100 | 29 | 235 | 38 |
| Bombard | Dwarves | 2,650 | 59 | 32 | 260 | 26 |
| Bone Engine | Damned | 2,700 | 151 | 31 | 225 | 36 |
| Ettin | Beasts | 2,800 | 291 | 23 | Melee | 58 |
| Trebuchet | Humans | 3,050 | 56 | 40 | 340 | 24 |
More Orc Horde troops
- Grunt
- Conscript
- Slinger
- Javelineer
- Spike Hurler
- Maceman
- Tusk Breaker
- Wolf Rider
- Boar Rider
- Ravager
- Raider
- Marauder
- Berserker
- Warhorn Bearer
- Blood Shaman
- Plaguebringer
- Sand Mage
- Hexer
- Warlord
- Catapult
- Ogre
- Wyvern
- Wyrm
- Cyclops
- Fire Giant
The Orc Horde page has all 26 of them side by side, with the kingdom's powers.
