
Dwarven Clans · Ranged
Arbalest
Steel arbalest — punches armor flat and shoves the survivor.
Armour-breaker · ignores plate
Stats
- Health
- 25
- Damage
- 22per hit
- Damage per second
- 11
- Attacks every
- 2s
- Range
- 175
- Move speed
- 46
- Sight
- 260how far it spots a foe
- Population
- 1of the army cap
- Raise
- 750gold, in battle
- Armory
- 500gold, to unlock
These are the Arbalest's own figures, the ones the Armory prints. In battle the Dwarven Clans's trait is added on top: +52% health · +32% damage · −10% speed. Range, reach and speed are in the battlefield's own units.
Special powers
- Armour-piercing. Its attacks ignore armour entirely.
- Knockback. Its blows shove the target back.
Strong and weak
Strong: Knights, golems.
Weak: Fast swarms.
As a ranged troop, it deals extra damage to Siege (×1.3), Anti-Armor (×1.2) and Beast (×1.2) troops.
Cavalry (×1.35), Shock (×1.3) and Beast (×1.3) troops deal extra damage to it.
Raising it
The Arbalest comes out of its own spawner, which your Builder raises for 750 gold in the middle of a battle. Once it stands it musters an Arbalest every 26.6 seconds by itself, and levelling it shortens that — to 17 seconds at level 2 and 10.9 seconds at level 3.
Upgrades cost 550 gold to level 2 and 2,550 gold to level 3. Every level also makes the troops it musters hit harder and last longer.
Before it can be raised at all it has to be unlocked in the Armory, for 500 gold — gold carried between battles, earned by fighting them.
Other Ranged troops
Every other ranged troop in the game, cheapest to raise first. See all Ranged troops.
More Dwarven Clans troops
- Clan Miner
- Footman
- Axe Thrower
- Frost Archer
- Hand Cannon
- Gyrocopter
- Pikeman
- Shieldbreaker
- Sapper
- Executioner
- Standard Bearer
- Field Surgeon
- Runesmith
- Frost Mage
- Geomancer
- Warden
- Vanguard
- Onager
- Bombard
- Stone Golem
- Iron Golem
- Dreadnought
- Colossus
- Mountain Giant
- Frost Giant
The Dwarven Clans page has all 26 of them side by side, with the kingdom's powers.
