
Elven Court · Elite
Sentinel
Holy guardian — self-heals and wards the whole vanguard.
Frontline · holds the line
Stats
- Health
- 162
- Damage
- 12per hit
- Damage per second
- 15
- Attacks every
- 0.8s
- Range
- Meleereach 38
- Move speed
- 70
- Sight
- 205how far it spots a foe
- Population
- 3of the army cap
- Raise
- 2,800gold, in battle
- Armory
- 1,300gold, to unlock
These are the Sentinel's own figures, the ones the Armory prints. In battle the Elven Court's trait is added on top: +11% damage · +6% range · +3% speed · +2% health. Range, reach and speed are in the battlefield's own units.
Special powers
- Armour. Takes 35% less damage from every blow that does not ignore armour.
- Ward. Every 4 seconds, shields allies within 160 with a barrier that absorbs 50 damage.
- Regeneration. Heals 6 health a second.
Strong and weak
Strong: Front line, attrition.
Weak: Pierce, sustained DPS.
As an elite troop, it deals extra damage to Shock (×1.25) troops.
Caster (×1.2) troops deal extra damage to it.
Raising it
The Sentinel comes out of its own spawner, which your Builder raises for 2,800 gold in the middle of a battle. Once it stands it musters a Sentinel every 1 minute 45 seconds by itself, and levelling it shortens that — to 1 minute 13 seconds at level 2 and 47.2 seconds at level 3.
Upgrades cost 2,050 gold to level 2 and 9,250 gold to level 3. Every level also makes the troops it musters hit harder and last longer.
Before it can be raised at all it has to be unlocked in the Armory, for 1,300 gold — gold carried between battles, earned by fighting them.
Other Elite troops
Every other elite troop in the game, cheapest to raise first. See all Elite troops.
| Troop | Kingdom | Raise | Health | Damage | Range | Speed |
|---|---|---|---|---|---|---|
| Paladin | Humans | 2,450 | 145 | 14 | Melee | 80 |
| Warlord | Orcs | 2,450 | 120 | 16 | Melee | 80 |
| Warden | Dwarves | 2,500 | 219 | 10 | Melee | 62 |
| War Maiden | Elves | 2,550 | 123 | 16 | Melee | 86 |
| War Priest | Humans | 2,550 | 142 | 15 | Melee | 78 |
| Templar | Humans | 2,600 | 110 | 12 | Melee | 72 |
| Vanguard | Dwarves | 2,750 | 194 | 12 | Melee | 66 |
| Grave Guard | Undead | 3,200 | 197 | 15 | Melee | 54 |
| Samurai | Dynasty | 3,200 | 151 | 22 | Melee | 84 |
| Foreman | Overwound | 3,300 | 120 | 23 | Melee | 84 |
| Royal Guard | Humans | 3,500 | 213 | 21 | Melee | 66 |
| Abyssal Priest | Damned | 3,700 | 126 | 21 | Melee | 78 |
| Gate Warden | Damned | 3,700 | 159 | 21 | Melee | 72 |
| Death Knight | Undead | 3,750 | 194 | 23 | Melee | 74 |
| Star Warden | Fallen | 3,900 | 138 | 24 | 120 | 84 |
| Dread Champion | Damned | 4,100 | 154 | 26 | Melee | 86 |
| Hull Knight | Fallen | 4,200 | 160 | 28 | Melee | 88 |
| Crater Guard | Fallen | 4,250 | 150 | 25 | Melee | 80 |
| Kensei | Dynasty | 4,300 | 136 | 34 | Melee | 112 |
| Minotaur | Beasts | 4,300 | 258 | 28 | Melee | 88 |
| Harrow Knight | Damned | 4,450 | 144 | 29 | Melee | 96 |
More Elven Court troops
- Thornguard
- Wyld Scout
- Marksman
- Huntress
- Sharpshooter
- Halberd Lord
- Outrider
- Stag Rider
- Myrmidon
- Moonblade
- Spellblade
- Shadowblade
- War Piper
- Druid
- Enchanter
- Tempest
- Wispcaller
- War Maiden
- Ballista
- Heartwood Ram
- Griffon Rider
- Phoenix
- Archmage
- Elder Treant
- Storm Giant
The Elven Court page has all 26 of them side by side, with the kingdom's powers.
