
Jade Dynasty · Ranged · Signature
Chu-ko-nu
Repeating crossbow — a hail of small bolts nothing light can stand in.
Ranged · chips from safety
Stats
- Health
- 26
- Damage
- 7per hit
- Damage per second
- 20.6
- Attacks every
- 0.34s
- Range
- 135
- Move speed
- 50
- Sight
- 240how far it spots a foe
- Population
- 1of the army cap
- Raise
- 750gold, in battle
- Armory
- 300gold, to unlock
These are the Chu-ko-nu's own figures, the ones the Armory prints. In battle the Jade Dynasty's trait is added on top: +6% speed · +5% damage · +2% range · −2% health. Range, reach and speed are in the battlefield's own units.
Special powers
None. The Chu-ko-nu fights on its figures alone — nothing in its data bends a rule.
Strong and weak
Strong: Swarms, light troops.
Weak: Armor, long range.
As a ranged troop, it deals extra damage to Siege (×1.3), Anti-Armor (×1.2) and Beast (×1.2) troops.
Cavalry (×1.35), Shock (×1.3) and Beast (×1.3) troops deal extra damage to it.
Raising it
The Chu-ko-nu comes out of its own spawner, which your Builder raises for 750 gold in the middle of a battle. Once it stands it musters a Chu-ko-nu every 22.8 seconds by itself, and levelling it shortens that — to 14.6 seconds at level 2 and 9.3 seconds at level 3.
Upgrades cost 500 gold to level 2 and 2,400 gold to level 3. Every level also makes the troops it musters hit harder and last longer.
Before it can be raised at all it has to be unlocked in the Armory, for 300 gold — gold carried between battles, earned by fighting them.
Other Ranged troops
Every other ranged troop in the game, cheapest to raise first. See all Ranged troops.
More Jade Dynasty troops
- Ashigaru
- Soldier
- Yumi Archer
- Flame Archer
- Fire Lance
- Naginata Guard
- Iron Monk
- Light Cavalry
- Horse Archer
- Iron Pagoda
- Rōnin
- Shinobi
- Sōhei
- Shrine Maiden
- Pyromancer
- Onmyōji
- Samurai
- Kensei
- Hwacha
- Fire Ox
- Terracotta Guard
- War Elephant
- Qilin
- Cloud Serpent
- Oni
The Jade Dynasty page has all 26 of them side by side, with the kingdom's powers.
